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The Educator’s Guide to Designing Games and Creative Active-Learning Exercises

The Allure of Play

Joe Bisz, Victoria L. Mondelli

Foreword by: Mark C. Carnes

Publication Date: March 24, 2023

Pages: 288

Series: Technology, Education--Connections (The TEC Series)

Available Formats
PAPERBACK
ISBN: 9780807767726
$41.95
HARDCOVER
ISBN: 9780807767733
$124.00
EBOOK
ISBN: 9780807781418
$41.95
The Educator’s Guide to Designing Games and Creative Active-Learning Exercises 9780807767726
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  • Description
  • Author
  • Reviews
  • Worksheets

Description+

Every educator’s imaginative instincts will be guided by this book’s practical design method, which harnesses the power of play for student learning. Teachers from all disciplines and levels can create a full spectrum of engaging exercises through the authors’ six accessible ALLURE steps:

Ask where to apply the play.

List the mental moves.

Link the mental moves to the play.

Understand how the learning principles operate.

Run the activity-game.

Evaluate the learner experience.

Along with principles from game-based learning pedagogy, readers will explore a framework of original complex mechanic teaching templates that will help their fledgling instructional activities cross the bridge into fully formed games. Beginners and veterans will find multiple entry points, from adding a single playful element (student roles in discussions) to more elaborate designs (riddles and simulations). They will also learn different levels of producing physical tabletop components (cards, boards, plastic pieces) or light digital options (discussion board riddles, Google Slides games). Born from the authors’ extensive experiences running professional development workshops, this guide has been frequently requested by classroom teachers, college instructors, librarians, and instructional designers. While examples are all drawn from secondary and higher education environments, the ALLURE method is also being used in workshops with elementary-level teachers, including homeschool instructors; business trainers; and digital and analogue game designers.

Book Features:

  • Offers hands-on, practical advice about how to be more playful with your students, with a focus on nondigital activities and games.
  • Written in the language of instructional design, so advanced knowledge about games or technology is not required.
  • Provides creative instructional techniques that will boost student engagement for both in-person and online instruction.
  • Includes more than two dozen original illustrations and designs to aid understanding.
  • Addresses the need for accessible, inclusive learning environments.

To obtain a set of flashcards that summarize the book’s concepts, or to read about other resources, see the authors’ website: http://allureofplay.com.

Author+

Joe Bisz is an associate professor in the English Department at the City University of New York. Victoria L. Mondelli is founding director of the University of Missouri’s Teaching for Learning Center, and an assistant teaching professor in the Department of Educational Leadership and Policy Analysis, College of Education and Human Development.

Reviews+

“Instructors who read this book in the hope of adding a few alluring exercises to spice up their courses may well be delighted with the results. But after playing a few of your games, your students will demand more games, and so will you.”
—From the Foreword by Mark C. Carnes, professor, Barnard College, Columbia University

“In the end, readers will find that they have gone far toward bridging the chasm between the philosophy of playful learning and the actual demands of the contemporary classroom and curriculum.”
—From the Foreword by Mark C. Carnes, Barnard College, Columbia University

“In this brisk, actionable book, Bisz and Mondelli lure us into the world of play and ask us to consider how we can infuse education with creativity, lightness, and curious engagement. The book is chock-full of templates, checklists, and sandboxes, making it easy for instructors to take the ideas immediately from the page to the classroom.”
—Sarah Rose Cavanagh, professor, Simmons University

Worksheets+

Download worksheets in PDF format

$41.95

Professors: Request an Exam Copy

Print copies available for US orders only. For orders outside the US, see our international distributors.

Books In This Series
The Educator’s Guide to Designing Games and Creative Active-Learning Exercises
The Educator’s Guide to Designing Games and Creative Active-Learning Exercises
How the Arts Can Save Education
How the Arts Can Save Education
Rethinking Education in the Age of Technology
Rethinking Education in the Age of Technology
What's Worth Teaching?
What's Worth Teaching?
Data Literacy for Educators
Data Literacy for Educators
Assessing the Educational Data Movement
Assessing the Educational Data Movement
The New Science Education Leadership
The New Science Education Leadership
Leading Technology-Rich Schools
Leading Technology-Rich Schools
Digital Teaching Platforms
Digital Teaching Platforms
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